ABOUT
ME!
I’ve been working as a Digital Human Supervisor at Eyeline Studios, where I’m working with Netflix's research team. My role has been focused on advancing digital human technologies, including developing facial relighting performance Rig, and infrastructure for ML-based deformers and ML facial swaps with Algos infrastructure. My work has also involved Stable Diffusion data augmentation, DeepFaceLab integration, and creating realistic digital human facial development, developed volume capture and 4D workflows.Creature workflow, Additionally, I have experience with Unreal Metahuman, and I’ve collaborated on various SIGGRAPH papers with the Eyeline research team.I have gained a much better understanding of team dynamics and how to contribute more effectively to various roles and stages.